GameOverEvent.java |
1 import java.awt.*; 2 import java.awt.event.*; 3 import java.applet.*; 4 import java.awt.geom.*; 5 import java.util.*; 6 7 /** 8 * Simple event to let Game know there was a loss. 9 * 10 * @see Game 11 * @see Battle 12 * @version 1.23 13 * @author Matt, Sam 14 */ 15 public class GameOverEvent extends AWTEvent 16 { 17 /** 18 * The UID 19 */ 20 public static final int GAME_OVER = RESERVED_ID_MAX + 11; // Make sure no conflicts with normal AWT components 21 22 /** 23 * Simple Constructor 24 * 25 * @param source the Battle 26 * @param id the ID 27 * @see Battle 28 */ 29 GameOverEvent(Battle source, int id) 30 { 31 super( source, id ); 32 } 33 }