This page does not represent the most current semester of this course; it is present merely as an archive.
“A syllabus is just a list of words they don’t know yet.”
—Seth Reichelson

1 Course objectives

At the end of this course you will be able to do two broad classes of things: first, you will learn to write algorithms that create images from models; second, you will learn to effectively understand the capabilities, limitations and vocabulary that underly common graphical libraries. In addition to these two core classes of learning objectives we will explore a few more specialized topics, some of which you will be able to select.

In part because of the ability you will have to influence course topics, this document is very much open to being adjusted as the semester progresses.

2 Logistics

2.1 Meetings

“The pain of parting is nothing to the joy of meeting again.”
—Charles Dickens

Lecture is optional but strongly encouraged. Tuesday and Thursday, 2:00–3:15, in Thorton E316.

There is no lab or discussion session. I do not schedule review sessions or the like outside of usual class time.

2.2 Tasks

“Some college cell, Where muzzing quizzes mutter monkish schemes.”
—William Roberts

You will be asked to write and turn in four or five programs:

  1. a basic 2D rasterizer

  2. a basic 3D rasterizer

  3. a basic raytracer

  4. (probably) a basic WebGL program

  5. an additional program based on the latter part of the course

Additionally, quizzes will be administered online frequently, and there will be a final quiz administered in-person.

2.3 Contact

“I heard a sound; I turned around; I turned around to face the thing that made the sound.”
—They Might Be Giants
Instructor TAs
Name Luther Tychonievich Fengyang “Yan” Zhang
Location Rice 208 Olsson 018
Office Hours Mon 9–10am, Tue 10-11am, Wed 11-12pm, Thu 12-1pm Tue 4–5pm, Thu 4–5pm
Phone 243-3789 (none)
Email tychonievich@virginia.edu use Piazza

For most communication, Piazza is preferred to email. If you email, include “4810” in the subject line to prevent your email from skipping my inbox and never getting read.

2.4 Readings

“When you read books your eyeballs wither away leaving the bare sockets”
—Yang Wanli

Reading materials will be selected from various web pages, articles, and the like. There is no course textbook. Readings may be roughly categorized into two kinds.

  • Conceptual readings will provide background and understanding of course concepts, including both how algorithms work at a high level and why they are designed as they are. Conceptual readings are important to the course, should be read prior to class meetings, and may be used as the source material for quizzes. I anticipate conceptual readings will occupy in the neighborhood of 2 hours per week, varying by individual and by week.

  • Reference readings are more applied how-to kinds of material that I believe will assist you in completing the coding assignments.

2.5 Coding

“If you really want to understand something, the best way is to try and explain it to someone else. That forces you to sort it out in your own mind. And the more slow and dim-witted your pupil, the more you have to break things down into more and more simple ideas. And that’s really the essence of programming. By the time you’ve sorted out a complicated idea into little steps that even a stupid machine can deal with, you’ve certainly learned something about it yourself.”
—Douglas Adams

Most assignments will be supported in any language you chose to use. In the past I have supported C++, C#, Python, Java, and D. You may switch languages as often as you wish. Last time I taught this almost all students ended up using either Python or D by the last assignment. If you want another language added, let me know.

One assignment is (planned to be) in WebGL using Javascript and GLSL. Assuming that plan does not change, we’ll have a tutorial on the necessary bits of those languages in class prior to the assignment.

Estimating how long it will take someone to complete a coding assignment is always difficult. The target difficulty is 5–10 hours of focused effort each week.

3 Grading

“I find that I go up and down, and back and forth as well;
I move so freely left and right, it seems quite dull to tell.
I also can move later; I move hours every day;
But moving former stumps me hard; I cannot find a way.
Of eight directions on the test, I fear that I’ve missed one;
And eighty-se’en percent is just a B‍‍, which is not fun.
I think I’m good at motion; I’m a farily agile bloke;
Perhaps the standard grading scale is just a nasty joke.”
–Luther Tychonievich

Grading is one of the aspects of a course that instructors enjoy even less than students. Still, we are stuck with them, so here goes.

Task Weight Comments
Quizzes 25% Acceptance of late submissions and/or dropping some scores will be implemented
Assignments 50% Approximately 10% each, but you’ll have some point flexibility between them. Extra credit in assignments will not transfer over to quizzes or final.
Final Quiz 25% The intent is to make this a (slightly reworded) selection from mid-semester quizzes’ questions

Your final grade is computed based on the percentage of points you have earned and is designed to match the GPA value of each letter. For reasons I do not understand, that is not a linear scale: for example, A- − B+ = 0.4 grade points while B+ − B = 0.3 grade points. For reasons even farther from my ken, the most common grading scale I have seen is also not linear but differently spaced than the grade points. Following is a scale spaced like the grade point scale:

You get if you score Which is worth
A+ near the top 4.0
A ≥ 93% 4.0
A− ≥ 90% 3.7
B+ ≥ 86% 3.3
B ≥ 83% 3.0
B− ≥ 80% 2.7
C+ ≥ 76% 2.3
C ≥ 73% 2.0
C− ≥ 70% 1.7
D+ ≥ 66% 1.3
D ≥ 63% 1.0
D− ≥ 60% 0.7
F otherwise 0.0

I do not round grades. 92.99999919% is not ≥ 93% and is thus an A−, not an A.

I do not curve grades: if you all fail, you all fail; if you all ace, you all ace. However, rubrics for assignments are not linear: instead, I determine how well I expect a passing student to perform and assign a per-assignment rubric to match.

4 Miscellanea

4.1 Professionalism

Behave professionally.

Never abuse anyone, including the emotional abuse of blaming others for your mistakes. Kindness trumps correctness.

Let our TAs be students when they are not being TAs.

4.2 Honesty

I always hope everyone will behave honestly. I know we all are tempted to do what we ought not; if you do something you regret, the sooner you tell me the sooner (and more leniently) we can correct it.

4.2.1 No plagiarism (nor anything like it)

You must site any and every source you consult, other than those explicitly provided by the course itself. Talked to a friend, saw an interesting video, consulted a website, had a tutor? Tell us! Put it in a comment in your code.

4.2.2 Write your own code

You must write your own code. Not just type it (though you need to do that too): compose it yourself, as your own original work. Beware of looking at other students code or code you find online: it is hard to unsee and can spoil your ability to compose your own solutions!

4.2.3 Understand what you submit

Working together can help you learn. But make sure you learned! We may ask you to explain aspects of a solution you turn in, and may dock points if it appears you simply copied someone else’s ideas (or just guessed a lot of things until one worked) without understanding them.

4.2.4 No help on quizzes

It would probably go without saying if we didn’t say it, but no assistance may be given or received on any supervised evaluation or online quiz unless specifically announced otherwise by the professor (or another proctor of the evaluation).

4.2.5 Consequences of Dishonesty

If I believe you have acted dishonestly, I will communicate this fact to you and propose a penalty. If you have information I lack, please share that with me; I may thereafter change my belief and/or proposed penalty.

If we are not able to come to an agreement, or if the case is particularly egregious and beyond my comfort level handling in-course, we will instead refer the case to the University Honor System and abide by their findings. ## Timeliness

I care very little when each student finishes each assignment. However, I find that a significant subset of students have difficulty prioritizing early work without a grade incentive. I also find that grading is easier when most students finish an assignment at the same time. I thus intend to deduct a few percent for late submissions and add a few for significantly early submissions.

Quizzes, on the other hand, will have hard deadlines. If you miss them, you miss them.

4.3 Personal accommodations

4.3.1 Disability

If you qualify for accommodations from the SDAC, please let me know, preferably in my office where we can discuss how your accommodations will interplay with the quiz- and assignment-based nature of this course.

4.3.2 Religious observances

As a religious person myself, I fully support the university’s stance on accommodating religious observances. If such observances or other religious beliefs impact or are likely to impact your work this semester, please let me know as soon as you are aware of this impact.

4.3.3 Life

Bad things happen. People forget things and make mistakes. Bad days coincide with due dates. Etc.

If you believe that circumstances warrant an change in deadline, a second chance, or some other accommodation in order to more accurately synchronize grade with knowledge, come talk to me and we’ll resolve the situation as best we can.