Dynamically Simulated Characters in Virtual Environments | |
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Movies | |
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Border Collies such as these possess innate skills to move a flock of sheep. Notice how the dog stays back from the sheep while readjusting its angle of attack. Film courtesy of Evans Sumner.
[mpeg 2.3M or QuickTime 3.3M] |
| We developed a virtual environment where the user plays the role of the Border Collie. The user rides a modified Tectrix bicycle to interact with a group of 15 simulated one-legged robots. The robots want to hop near one another, but hop away from the user. In this movie, the user is trying to herd the robot group into a corral. [mpeg 2.5M or QuickTime 3.6M]
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| A user can ride with simulated bicyclists along the streets of the 1996 Summer Olympic Race Course. The bike platform has an electric motor that tilts the platform +/- 12 degrees. The user can steer the bicycle +/- 20 degrees. A CompuTrainer Pro applies a load on the rear wheel to simulate hills. [mpeg 1.6M or QuickTime 2.5M] |
| This rear view shows the group of bicyclists anticipate and successfully navigate a tight corner. [mpeg 1.4M or QuickTime 2.0M] |
| This clip shows a user riding with a group of simulated bicyclists. The platform tilts to match the slope of the terrain and the rear wheel becomes harder to pedal as well. [mpeg 1.8M or QuickTime 2.4M] |
| This movie demonstrates the realistic elevation modeling of the 1996 Olympic road race course. [mpeg 1.7M or QuickTime 2.4M] |
| This side view shows the bicyclists along a straightaway and the surrounding environment. [mpeg 1.6M or QuickTime 2.3M] |
| The blue bicyclist makes a move for an open spot. [mpeg 1.0M or QuickTime 1.4M] |