Dynamically Simulated Characters in Virtual Environments


  • Dynamically Simulated Characters in Virtual Environments home page
  • Movies from our 1997 Siggraph Animation Sketch
  • More about our current virtual environment hardware setup

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    There are three domains that contain relevant research.
  • Bicycle environments have been develop by both academia and industry (CompuTrainer and Tectrix). While these systems provide accurate models of the physical environment in which one rides, they provide little multiagent interaction for the user.
  • Multiagent simulations such as that produced by Craig Reynolds have produced interesting multiagent simulations, but they are often lacking in the subtle combination of dynamics and multiagent interactions.
  • Multiagent roboticists have successfully used simple rules to create multiagent behaviors, but cost and maintainability have prevented the number of agents of these groups from becoming very large.


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    Slide 4 of 21