public class MagneticGun extends Gun{
//Gun(int damage, int speed, int bSpeed){
	public MagneticGun(){
		super(3,800,50);
	}
	public Shell getBullet(Direction dir){
	//Effects:create a new bullet.
		bullet = new MagneticPulse(dir,damage,bSpeed);
		return bullet;
	}
}