CS 551 / 645: Introductory Computer Graphics

12/4/99


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Table of Contents

CS 551 / 645: Introductory Computer Graphics

Administrivia

Recap: Ray-Tracing Speedup Techniques

Recap: Intersect Rays Faster

Intersect Rays Faster

Reordering Ray Intersection Tests

Intersect Rays Faster

Optimizing Ray Intersection Tests

Speed

Speed

Visibility Culling

Recap: Cells & Portals

Recap: Cells & Portals

Recap: Cells & Portals

Recap: Cells & Portals

Recap: Cells & Portals

Recap: Cells & Portals

Cells and Portals: Related Work

Cells and Portals: Related Work

Cells and Portals: Related Work

pfPortals

pfPortals

pfPortals

pfPortals

Creating Cells and Portals

Speed

Level of Detail

Level of Detail

Traditional Approach

Traditional Approach

Traditional Approach

Traditional Approach

Creating LODs

Creating LODs

Creating LODs: Mechanism

Creating LODs: Mechanism

Creating LODs: Mechanism

Creating LODs: Mechanism

Creating LODs

Author: David Luebke

Email: luebke@cs.virginia.edu

Home Page: http://www.cs.virginia.edu/~luebke

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