CS 551 / 645: Introductory Computer Graphics

12/4/99


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Table of Contents

CS 551 / 645: Introductory Computer Graphics

Recap: Cells & Portals

Cells and Portals: Related Work

Cells and Portals: Related Work

Cells and Portals: Related Work

pfPortals

pfPortals

pfPortals

pfPortals

Creating Cells and Portals

Speed

Level of Detail

Level of Detail

Traditional Approach

Traditional Approach

Traditional Approach

Traditional Approach

Creating LODs

Creating LODs

Creating LODs: Mechanism

Creating LODs: Mechanism

Creating LODs: Mechanism

Creating LODs: Mechanism

Creating LODs

Algorithm 1: Vertex Clustering

Vertex Clustering

Vertex Clustering

Vertex Clustering

Vertex Clustering

Algorithm 2: Decimation

Decimation Issues

Algorithm 3: Edge Collapses

Edge Collapse Benefits

Edge Collapse vs. Vertex-Pair Merging

Edge-Collapse Issues: Preventing Mesh Inversion

Author: David Luebke

Email: luebke@cs.virginia.edu

Home Page: http://www.cs.virginia.edu/~luebke

Other information:
CS 551: Intro Computer Graphics David Luebke, UVA

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