CS 551: Introduction to Computer Graphics

Assignment #5 (Optional)

Goal: Implement some sort of 3-D computer game using OpenGL.

Assigned: Thursday, April 20, 2000

Due: Friday, May 5, 2000

Relevant reading/files/software:

Synopsis: This is a very open-ended assignment; the basic goal is to implement a 3-D game using OpenGL. Grading for the game will be very subjective. Things that can help your grade include playability, creativity, artistic merit, technical difficulty, and incorporation of algorithms or techniques we've discussed in class. You may work in pairs. Projects done by two students will naturally by held to a somewhat higher standard.

Grading: The assignment will be graded on a scale of 5-10. I may or may not choose the usual "best assignment" to earn an 11 (one point extra credit), depending on the number of submissions and the overall quality. Students working together shall get a single grade. The grade for this optional assignment may be used to replace a grade from an earlier assignment. If the grade for this assignment is lower than all earlier assignments, it will be ignored.

Turning in the assignment: Before 9 AM on Friday, May 5, you should: