CS 551 / 645: Introductory Computer Graphics
Administrivia
More OpenGL
Recap: Rendering Pipeline (3-D)
Recap: Transformations
Rigid-Body Transforms
Translations
Scaling
2-D Rotation
3-D Rotation
Composing Canonical Rotations
3-D Rotation Matrices
Compositing Matrices
Rotation Matrices
Translation Matrices?
Homogeneous Coordinates
Translation Matrices
Transformation Commutativity
More On Homogeneous Coords
Homogenous Coordinates
Email: luebke@cs.virginia.edu
Home Page: http://www.cs.virginia.edu/~luebke
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