CS 551 / 645: Introductory Computer Graphics

3/2/00


Click here to start


Table of Contents

CS 551 / 645: Introductory Computer Graphics

Administrivia

Recap: Rendering Pipeline

Lighting

Definitions

Definitions

Components of Illumination

Components of Illumination

Ambient Light Sources

Ambient Light Sources

Ambient Light Sources

Directional Light Sources

Directional Light Sources

Point Light Sources

Point Light Sources

Other Light Sources

The Physics of Reflection

Lambert’s Cosine Law

Lambert’s Law

Computing Diffuse Reflection

Diffuse Lighting Examples

Specular Reflection

The Physics of Reflection

The Optics of Reflection

Non-Ideal Specular Reflectance

Non-Ideal Specular Reflectance: An Empirical Approximation

Non-Ideal Specular Reflectance: An Empirical Approximation

Phong Lighting

Phong Lighting: The nshiny Term

Calculating Phong Lighting

Calculating The R Vector

Author: David Luebke

Email: luebke@cs.virginia.edu

Home Page: http://www.cs.virginia.edu/~luebke

Download presentation source