CS451: Advanced Computer Graphics
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When you collapse an
edge, be sure to remove any degenerate faces that are produced. For
example, in the example at right (available as testpatch.off),
collapsing the edge between v0 and v1 will cause faces X and Y to be
degenerate (i.e., have two vertices that are really the same
point). In addition, you should remove any "fins" (pairs of
mirror-image polygons) produced by the collapse. In this example,
you should remove faces Z and W.
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