CS445: Computer Graphics
Fall 2008


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Course Summary

Lectures: MW 3:30-4:45 PM, Room: MEC 214

Instructor: Jason Lawrence - 212 Olsson (office hours: MT 1-3 and by appointment)

TAs:

Class Mailing List: cs445-f2008@collab.itc.virginia.edu (seen by all students)

Announcements

Course Description

This course covers the fundamentals of 2D and 3D computer graphics. This includes image processing, the modern renering pipeline, ray tracing, and animation. We will not study (and you are not required to have any experience with) graphics packages such as Maya or 3D Studio Max. You will instead come to understand the principles upon which those types of systems are built. All the software you use will be your own creation in C/C++ and you should expect to do a lot of programming.

Prerequisites

Suggested Textbooks

Acknowledgements

I gratefully acknowledge the use of slides and materials from Michael Kazhdan's course at Johns Hopkins University which builds on materials developed by Allison Klein, Tom Funkhouser, Adam Finkelstein and David Dobkin.