Graphics Papers
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2008
2007
- 4D Compression and Relighting with High-Resolution Light Transport Matrices
- Ewen Cheslack-Postava, Nolan Goodnight, Ren Ng, Ravi Ramamoorthi and Greg Humphreys
- Proceedings of ACM Symposium on Interactive 3D Graphics, 2007
- AppWand: Editing Measured Materials using Appearance-Driven Optimization
- Fabio Pellacini and Jason Lawrence
- ACM Transactions on Graphics (Proceedings of SIGGRAPH) 26(3), 2007
- Dynamic Prediction of Architectural Vulnerability from Microarchitectural State
- Kristen Walcott, Greg Humphreys and Sudhanva Gurumurthi
- Proceedings of International Symposium on Computer Architecture, 2007
- Efficient Basis Decomposition for Scattered Reflectance Data
- R. Peter Weistroffer, Kristen Walcott, Greg Humphreys and Jason Lawrence
- Proceedings of Eurographics Symposium on Rendering, 2007
- Fast Omni-directional 3D Scene Acquisition with an Array of Stereo Cameras
- Jiajun Zhu, Greg Humphreys, David Koller, Skip Steuart and Rui Wang
- Proceedings of IEEE International Conference on 3-D Digital Imaging and Modeling, 2007
- How GPUs Work
- David Luebke and Greg Humphreys
- IEEE Computer, 2007
- Precomputed Radiance Transfer for Real-time Indirect Lighting using A Spectral Mesh Basis
- Rui Wang, Jiajun Zhu and Greg Humphreys
- Proceedings of Eurographics Symposium on Rendering, 2007
- Small-Scale Reconfigurability for Improved Performance and Double Precision in Graphics Hardware
- Kevin Dale, Jeremy Sheaffer, Vinu Vijay Kumar, David Luebke, Greg Humphreys and Kevin Skadron
- International Journal of Electronics 94(5), 2007
2006
- A Spatial Data Structure for Fast Poisson-Disk Sample Generation
- Daniel Dunbar and Greg Humphreys
- ACM Transactions on Graphics (Proceedings of SIGGRAPH) 25(3), 2006
- Applications of Small-Scale Reconfigurability to Graphics Processors
- Kevin Dale, Jeremy Sheaffer, Vinu Vijay Kumar, David Luebke, Greg Humphreys and Kevin Skadron
- Proceedings of International Workshop on Applied Reconfigurable Computing, 2006
- Efficient Wavelet Rotation for Environment Map Rendering
- Rui Wang, Ren Ng, David Luebke and Greg Humphreys
- Proceedings of Eurographics Symposium on Rendering, 2006
- The Visual Vulnerability Spectrum: Characterizing Architectural Vulnerability for Graphics Hardware
- Jeremy Sheaffer, David Luebke and Kevin Skadron
- Proceedings of Graphics Hardware, 2006
2005
- All-Frequency Interactive Relighting of Translucent Objects with Single and Multiple Scattering
- Rui Wang, John Tran, David Luebke, Maneesh Agrawala and Maneesh Agrawala
- ACM Transactions on Graphics (Proceedings of SIGGRAPH) 24(3), 2005
- Computation on Programmable Graphics Hardware
- Rui Wang, Nolan Goodnight and Greg Humphreys
- IEEE Computer Graphics and Applications, 2005
- Scalable, Robust Visualization of Large Trees
- Dale Beermann, Tamara Munzner and Greg Humphreys
- IEEE Computer Graphics and Applications, 2005
- Studying Thermal Management for Graphics-Processor Architectures
- Jeremy Sheaffer, Kevin Skadron and David Luebke
- Proceedings of IEEE International Symposium on Performance Analysis of Systems and Software, 2005
2004
2003
- A Multigrid Solver for Boundary Value Problems Using Programmable Graphics Hardware
- Nolan Goodnight, Cliff Woolley, Greg Lewin, David Luebke and Greg Humphreys
- Proceedings of Graphics Hardware, 2003
- Efficient Reconstruction of Indoor Scenes with Color
- Rui Wang and David Luebke
- Proceedings of The 4th International Conference on 3D Imaging and Modeling, 2003
- Interactive Time-Dependent Tone Mapping Using Programmable Graphics Hardware
- Nolan Goodnight, Rui Wang, Cliff Woolley and Greg Humphreys
- Proceedings of Eurographics Symposium on Rendering, 2003
- Interruptible Rendering
- Cliff Woolley, David Luebke, Benjamin Watson and Abhinav Dayal
- Proceedings of ACM Symposium on Interactive 3D Graphics, 2003
- Non-Invasive Interactive Visualization of Dynamic Architectural Environments
- Christopher Niederauer, Mike Houston, Maneesh Agrawala and Greg Humphreys
- Proceedings of ACM Symposium on Interactive 3D Graphics, 2003
- Perceptually Driven Simplification of Lit, Textured Meshes
- Nathaniel Williams, David Luebke, Jonathan D. Cohen, Mike Kelley and Brenden Schubert
- Proceedings of ACM Symposium on Interactive 3D Graphics, 2003
- Realistic Human Walking
- David Brogan and Nicholas Johnson
- Computer Animation and Social Agents, 2003
- Sort-First, Distributed Memory Parallel Visualization and Rendering
- E. Wes Bethel, Greg Humphreys, Brian Paul and J. Dean Brederson
- Proceedings of IEEE Symposium on Parallel and Large Data Visualization and Graphics, 2003
2002
- A Stream Processing Approach to Interactive Graphics on Clusters of Workstations
- Greg Humphreys
- Ph.D. Dissertation, Stanford University, 2002
- Chromium: A Stream Processing Framework for Interactive Rendering on Clusters of Workstations
- Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter Kirchner and James T. Klosowski
- ACM Transactions on Graphics (Proceedings of SIGGRAPH) 21(3), 2002
- Data-Driven Generation of Simulated Soccer Behaviors
- David Brogan and Yannick Loitiere
- Proceedings of International Joint Conference on Autonomous Agents and Multiagent Systems, 2002
- Digital Storytelling with DINAH: Dynamic, Interactive, Narrative Authoring Heuristic
- David Ventura and David Brogan
- Proceedings of International Workshop on Entertainment Computing, 2002
- Improving Frameless Rendering by Focusing on Change
- Abhinav Dayal, Benjamin Watson and David Luebke
- SIGGRAPH Technical Sketch, 2002
- Interruptible Rendering
- Cliff Woolley, David Luebke and Benjamin Watson
- SIGGRAPH Technical Sketch, 2002
- Simulation Level of Detail for Multiagent Control
- David Brogan and Jessica Hodgins
- Proceedings of International Joint Conference on Autonomous Agents and Multiagent Systems, 2002
- Spacetime Constraints for Biomechanical Movements
- David Brogan, Kevin Granata and Pradip Sheth
- Applied Modeling and Simulation, 2002
- Stable Forward Dynamic Simulation of Bipedal Gait Using Space-Time Analysis.
- Kevin Granata, David Brogan and Pradip Sheth
- IV World Congress of Biomechanics, 2002
2001
- A Developer's Survey of Polygonal Simplification Algorithms
- David Luebke
- IEEE Computer Graphics and Applications, 2001
- Behavior Combination and Swarm Programming
- Keen Browne, Jon McCune, Adam Trost, David Evans and David Brogan
- Lecture Notes in Artificial Intelligence (RoboCup International Symposium), 2001
- Control of Complex, Physically Simulated Robot Groups
- David Brogan
- Proceedings of SPIE, 2001
- Perceptually Driven Simplification for Interactive Rendering
- David Luebke and Ben Hallen
- Rendering Techniques, Ed. Steven Gortler and Karol Myszkowski, 2001
- View-Dependent Particles for Interactive Non-Photorealistic Rendering
- Derek Cornish, Andrea Rowan and David Luebke
- Proceedings of Graphics Interface, 2001
- WireGL: A Scalable Graphics System for Clusters
- Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett and Pat Hanrahan
- Proceedings of ACM SIGGRAPH, 2001
2000
1999
1998
1997
1995
1994