e-mail
office
voice
fax
address
jdl at cs dot virginia dot edu
212 Olsson Hall
434-982-2212
434-982-2214
Jason Lawrence
151 Engineer's Way
PO Box 400740
Charlottesville, VA 22904

Research Interests
I'm an assistant professor in the Department of Computer Science at the University of Virginia and a member of the Computer Graphics Group. My research interests include:
  • acquisition of real-world shape and appearance
  • appearance representation and material design
  • global illumination and interactive rendering algorithms
Prior to joining UVA in the Fall of 2006, I was a member of the Princeton Computer Graphics Group. Additional information is contained in my CV.
Teaching
  • CS451 (Spring 2008) -- Advanced Computer Graphics.
  • CS651 (Fall 2007) -- Computer Vision.
  • CS651 (Spring 2007) -- Computer Vision.
  • CS851 (Fall 2006) -- Data-Driven Models in Computer Graphics.
Publications
Geometry-Aware Framebuffer Level of Detail
Lei Yang, Pedro V. Sander, Jason Lawrence
Eurographics Symposium on Rendering 2008
[pdf] [video] [talk slides]
An Improved Shading Cache for Modern GPUs
Pitchaya Sitthi-amorn, Jason Lawrence, Lei Yang, Pedro V. Sander, Diego Nehab
Graphics Hardware 2008
[pdf] [talk slides]
AppWand: Editing Measured Materials using Appearance-Driven Optimization
Fabio Pellacini and Jason Lawrence
SIGGRAPH 2007
[pdf] [video] [talk slides]
Accelerating Real-Time Shading with Reverse Reprojection Caching
Diego Nehab, Pedro V. Sander, Jason Lawrence, Natayla Tatarchuk, John R. Isidoro
Graphics Hardware 2007
[pdf] [video]
Efficient Basis Decomposition for Scattered Reflectance Data
Pete Weistroffer, Kristen Walcott, Greg Humphreys, Jason Lawrence
Eurographics Symposium on Rendering 2007
[pdf] [supplemental images] [talk slides]
Inverse Shade Trees for Non-Parametric Material Representation and Editing
Jason Lawrence, Aner Ben-Artzi, Christopher DeCoro, Wojciech Matusik, Hanspeter Pfister, Ravi Ramamoorthi, Szymon Rusinkiewicz
SIGGRAPH 2006
[pdf] [video] [talk slides] [source code + data]
A Compact Factored Representation of Heterogeneous Subsurface Scattering
Pieter Peers, Karl vom Berge, Wojciech Matusik, Ravi Ramamoorthi, Jason Lawrence, Szymon Rusinkiewicz, Philip Dutré
SIGGRAPH 2006
[pdf] [technical report] [project page]
Adaptive Numerical Cumulative Distribution Functions for Efficient Importance Sampling
Jason Lawrence, Szymon Rusinkiewicz, Ravi Ramamoorthi
Eurographics Symposium on Rendering 2005
[pdf] [talk slides]
Isoluminant Color Picking for Non-Photorealistic Rendering
Tran-Quan Luong, Ankush Seth, Allison Klein, Jason Lawrence
Graphics Interface 2005
[pdf] [project page]
Efficient BRDF Importance Sampling Using a Factored Representation
Jason Lawrence, Szymon Rusinkiewicz, Ravi Ramamoorthi
SIGGRAPH 2004
[pdf] [talk slides] [expanded discussion on figure 10]
A Painting Interface for Interactive Surface Deformations
Jason Lawrence and Thomas Funkhouser
Graphical Models (Special Issue), January 2004
Proceedings of Pacific Graphics Conference 2003
[pdf (pacific graphics proceedings)] [pdf (graphical models)] [video]
Improving the Two-Pass Resampling Algorithm
Michael Kallay and Jason Lawrence
Journal of Graphics Tools, January 2003
[pdf] [addendum]
Software
  • nmf: Routines for performing weighted Non-Negative Matrix Factorization (NMF).
  • acls: Implementation of the Alternating-Constrained Least Squares (ACLS) algorithm (coming soon).
Professional Activities
Miscellaneous