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e-mail office office hours voice fax address |
jdl at cs dot virginia dot edu 505 Rice Hall currenton on leave, send email 434-982-2212 434-982-2214 Jason Lawrence 85 Engineer's Way PO Box 400740 Charlottesville, VA 22904 |
| Biography and Research Activities | |
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I'm an associate professor in the Department of Computer
Science at the University
of Virginia and a member of the Computer Graphics
Group. Prior to joining UVA in the Fall of 2006, I was a member of the
Princeton Computer
Graphics Group. Additional information is contained in my
CV.
My main research activities include: | |
| Students | |
I am privileged to work with and advise the following graduate
students:
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| Teaching | |
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| Publications | |
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Material Matting
Daniel Lepage and Jason Lawrence SIGGRAPH Asia 2011 [paper] [video] |
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Genetic Programming for Shader Simplification
Pitchaya Sitthi-amorn, Nicholas Modly, Westley Weimer, Jason Lawrence SIGGRAPH Asia 2011 [paper] [video] [supplemental results] [talk slides] |
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Image-Based Bidirectional Scene Reprojection
Lei Yang, Yu-Chiu Tse, Pedro V. Sander, Jason Lawrence, Diego Nehab, Hugues Hoppe, Clara L. Wilkins SIGGRAPH Asia 2011 [paper] [video] [supplemental results] [talk slides] |
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Computing and Fabricating Multilayer Models
Michael Holroyd, Ilya Baran, Jason Lawrence, Wojciech Matusik SIGGRAPH Asia 2011 [paper] [video] |
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Antialiasing Recovery
Lei Yang, Pedro V. Sander, Jason Lawrence, Hugues Hoppe ACM Transactions on Graphics (Presented at SIGGRAPH 2011) [paper] [hi-res images] [source code] |
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An Analysis of Using High-Frequency Sinusoidal Illumination for Measuring the 3D Shape of Translucent Objects
Michael Holroyd, Jason Lawrence CVPR 2011 [paper] |
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Building and Using a Database of One Trillion Natural-Image Patches
Sean Arietta, Jason Lawrence In IEEE Computer Graphics and Applications, 31(1), pp. 9-19, Jan./Feb. 2011 [paper] [publisher's website] |
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A User-Assisted Approach to Visualizing Multidimensional Images
Jason Lawrence, Sean Arietta, Michael Kazhdan, Daniel Lepage, Colleen O'Hagan In IEEE Transactions on Visualization and Computer Graphics, October 2010 [paper] [publisher's website] |
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A Coaxial Optical Scanner for Synchronous Acquisition of 3D Geometry and Surface Reflectance
Michael Holroyd, Jason Lawrence, Todd Zickler SIGGRAPH 2010 [paper] [supplemental technical report] [video] [talk slides] [data] |
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Interactive Editing of Lighting and Materials using a Bivariate BRDF Representation
Pitchaya Sitthi-Amorn, Fabiano Romeiro, Todd Zickler, Jason Lawrence Eurographics Symposium on Rendering 2010 [paper] [supplemental technical report] [video] [talk slides] |
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Principles of Appearance Acquisition and Representation
Tim Weyrich, Jason Lawrence, Hendrik P.A. Lensch, Szymon Rusinkiewicz, Todd Zickler In Foundations and Trends in Computer Graphics and Vision, 4(2), pp. 75--191, 2008 (appeared in 2009). [publisher's website] |
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Printing Spatially-Varying Reflectance
Wojciech Matusik, Boris Ajdin, Jinwei Gu, Jason Lawrence, Hendrik P. A. Lensch, Fabio Pellacini, Szymon Rusinkiewicz SIGGRAPH Asia 2009 [paper] [talk slides] |
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Amortized Supersampling
Lei Yang, Diego Nehab, Pedro V. Sander, Pitchaya Sitthi-amorn, Jason Lawrence, Hugues Hoppe SIGGRAPH Asia 2009 [paper] [video] [talk slides] [supplemental results] |
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An Empirical BSSRDF Model
Craig Donner, Jason Lawrence, Ravi Ramamoorthi, Toshiya Hachisuka, Henrik Wann Jensen, Shree Nayar SIGGRAPH 2009 [paper] [talk slides] [data] |
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A Photometric Approach for Estimating Normals and Tangents
Michael Holroyd, Jason Lawrence, Greg Humphreys, Todd Zickler SIGGRAPH Asia 2008 [paper] [talk slides] [data] |
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Automated Reprojection-Based Pixel Shader Optimization
Pitchaya Sitthi-amorn, Jason Lawrence, Lei Yang, Pedro V. Sander, Diego Nehab, Jiahe Xi SIGGRAPH Asia 2008 [paper] [video] [talk slides] |
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Geometry-Aware Framebuffer Level of Detail
Lei Yang, Pedro V. Sander, Jason Lawrence Eurographics Symposium on Rendering 2008 [paper] [video] [talk slides] |
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An Improved Shading Cache for Modern GPUs
Pitchaya Sitthi-amorn, Jason Lawrence, Lei Yang, Pedro V. Sander, Diego Nehab Graphics Hardware 2008 [paper] [talk slides] |
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AppWand: Editing Measured Materials using Appearance-Driven Optimization
Fabio Pellacini and Jason Lawrence SIGGRAPH 2007 [paper] [video] [talk slides] |
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Accelerating Real-Time Shading with Reverse Reprojection Caching
Diego Nehab, Pedro V. Sander, Jason Lawrence, Natayla Tatarchuk, John R. Isidoro Graphics Hardware 2007 [paper] [video] [talk slides] |
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Efficient Basis Decomposition for Scattered Reflectance Data
Pete Weistroffer, Kristen Walcott, Greg Humphreys, Jason Lawrence Eurographics Symposium on Rendering 2007 [paper] [supplemental images] [talk slides] |
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Inverse Shade Trees for Non-Parametric Material Representation and Editing
Jason Lawrence, Aner Ben-Artzi, Christopher DeCoro, Wojciech Matusik, Hanspeter Pfister, Ravi Ramamoorthi, Szymon Rusinkiewicz SIGGRAPH 2006 [paper] [video] [talk slides] [source code + data] |
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A Compact Factored Representation of Heterogeneous Subsurface Scattering
Pieter Peers, Karl vom Berge, Wojciech Matusik, Ravi Ramamoorthi, Jason Lawrence, Szymon Rusinkiewicz, Philip Dutré SIGGRAPH 2006 [paper] [technical report] [project page] |
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Adaptive Numerical Cumulative Distribution Functions for Efficient Importance Sampling
Jason Lawrence, Szymon Rusinkiewicz, Ravi Ramamoorthi Eurographics Symposium on Rendering 2005 [paper] [talk slides] |
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Isoluminant Color Picking for Non-Photorealistic Rendering
Tran-Quan Luong, Ankush Seth, Allison Klein, Jason Lawrence Graphics Interface 2005 [paper] [project page] |
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Efficient BRDF Importance Sampling Using a Factored Representation
Jason Lawrence, Szymon Rusinkiewicz, Ravi Ramamoorthi SIGGRAPH 2004 [paper] [talk slides] [expanded discussion on figure 10] |
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A Painting Interface for Interactive Surface Deformations
Jason Lawrence and Thomas Funkhouser Graphical Models (Special Issue), January 2004 Proceedings of Pacific Graphics Conference 2003 [pdf (pacific graphics proceedings)] [pdf (graphical models)] [video] |
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Improving the Two-Pass Resampling Algorithm
Michael Kallay and Jason Lawrence Journal of Graphics Tools, January 2003 [paper] [addendum] |
| Code and Data | |
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| Professional Activities | |
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| Miscellaneous | |
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