CS 651: Real-Time Rendering Assignment 5
Individual Assignment
Student Name: Jiajun Zhu
Date of submission: 4/4/2006
Work Summary:
[1] Water SimulationScreenshots:
[1] Ocean waves in storms
[2] River like waves
[3] calm waves
References:
[1] Adam
Lake, and David Reagin, Multi-Threaded
Architectures for Real-Time Deep Ocean
Simulation.
http://www.intel.com/cd/ids/developer/asmo-na/eng/199892.htm
[2] Mark Finch. Effective Water Simulation from Physical Models. GPU Gems. Pages 5-29.2004