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Level of Detail for 3D Graphics.
David Luebke, Martin Reddy, Jonathan Cohen, Amitabh Varshney,
Benjamin Watson, and Robert Huebner.
Morgan-Kaufmann Publishers, San Francisco (July 2002). Visit the accompanying web site. |
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Perceptually Driven
Simplification for Interactive Rendering. David Luebke and Ben
Hallen, Rendering Techniques,
Ed. Steven Gortler and Karol Myszkowski, Springer-Verlag, London (June
2001). |
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View-Dependent
Particles for Interactive Non-Photorealistic Rendering. Derek Cornish,
Andrea Rowan, and David Luebke, Proceedings
of Graphics Interface 2001
(June 2001). |
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A Developer’s Survey of Polygonal Simplification
Algorithms. David Luebke, IEEE Computer Graphics &Applications (May 2001). |
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View-Dependent Simplification of Arbitrary Polygonal Environments. David Luebke and Carl Erikson, Proceedings of SIGGRAPH 97, ACM Press, NY (August 1997). |
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Portals and Mirrors:
Simple, Fast Evaluation of Potentially Visible Sets, David
P. Luebke and Chris Georges, Proceedings of the 1995 Symposium on
Interactive 3-D Graphics, ACM Press, NY (April, 1995).
Here is a postscript version (but see the html version above for the images). Note: see the pfPortals library and my visibility page. |
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Interruptible
Rendering. J. Cliff Woolley, David Luebke, and Ben Watson,
SIGGRAPH 2002 Technical Sketch (2002).
Also available: a large (20 Mb) MPEG video for both sketches. |
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Improving
Frameless Rendering by Focusing on Change.
Abinav Dayal, Ben Watson, and David Luebke, SIGGRAPH 2002 Technical
Sketch
(2002).
Also available: a large (20 Mb) MPEG video for both sketches. |
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Perceptually
Driven Simplification of Lit, Textured Meshes. David Luebke,
Jonathan D. Cohen, Nathaniel Williams, Mike Kelley, and Brenden
Schubert, University of Virginia Technical Report CS-2002-03 (2002).
Submitted to IEEE Visualization 2002. Also available: a very large (98 Mb) MPEG video. |
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Perceptually Driven Interactive Rendering. Ben Hallen and David Luebke, University of Virginia Technical Report CS-2001-01 (2001). |
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Perceptually Driven Simplification
Using Gaze-Directed Rendering. David Luebke, Ben Hallen,
Dale Newfield, and Benjamin Watson, University of Virginia Technical
Report CS-2000-04 (2000). A 22 MB illustrative video (you'll need the DIVX codec). |
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Robust View-Dependent Simplification for Very Large-Scale CAD Visualization. David Luebke, University of Virginia Technical Report CS-99-33 (1999). |
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My dissertation:
View-Dependent Simplification of Arbitrary Polygonal Environments. David Luebke. University of North Carolina Department of Computer Science Technical Report #TR98-029 (1998). Available in postscript (68 Mb) or PDF (19 Mb). The figures are slightly more clear in the postscript version. |
Cornish, D., and Luebke, D. View-Dependent Particles for Non-Photorealistic Rendering. University of Virginia Technical Report CS-2000-11.