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/home/mrm/Simex/simulations/lr_bike/pv_light.h

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00001 #ifndef Pv_Light_Included
00002 #define Pv_Light_Included
00003 
00004 #include <GL/gl.h>
00005 
00006 class Pv_Light{
00007   /*light position and direction*/
00008   GLfloat light_pos[4];
00009   GLfloat light_direction[4];
00010 
00011   /*light id*/
00012   GLenum the_light;
00013 
00014  public:
00015 
00016   Pv_Light(GLenum);
00017   void display();
00018   void draw();
00019 };
00020 
00021 
00022 #endif

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