// Demonstrates fish and canvas features 	
	
import java.awt.*;	
import javax.swing.*;	
import java.util.*;	
	
public class FishDemo {	
	// main(): application entry point 	
	public static void main(String[] args) {	
		JFrame window = new JFrame("Fish still life");	
		window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);	
		window.setSize(200, 200);	
		window.setVisible(true);	
	
	
		Canvas canvas = new Canvas();	
		canvas.setSize(200, 200);	
		canvas.setBackground(Color.BLUE);	
	
		Container c = window.getContentPane();	
	
		FlowLayout manager = new FlowLayout();	
		c.setLayout(manager);	
	
		c.add(canvas);	
	
		System.out.print("\nEnter any character when ready.");	
		Scanner stdin = new Scanner(System.in);	
		stdin.nextLine();	
	
		Graphics g = canvas.getGraphics();	
	
		Fish fish = new Fish();	
		fish.setPosition(12, 25);	
		fish.paint(g);	
		fish.setPosition(45, 95);	
		fish.paint(g);	
	}	
}	
