Class PlayerSaver

java.lang.Object
  |
  +--PlayerSaver

public class PlayerSaver
extends java.lang.Object

Defines the output of a pml from a Player

See Also:
Player, People, PlayerLoader

Field Summary
protected  boolean fin
          True iff Finished, false otherwise
 
Constructor Summary
PlayerSaver(Player p)
          Start creating the pml file based on the Player specified.
 
Method Summary
static void main(java.lang.String[] args)
          Testing the Methods.
 java.lang.String toString()
          Gets the pml created from the Player.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

fin

protected boolean fin
True iff Finished, false otherwise

Constructor Detail

PlayerSaver

public PlayerSaver(Player p)
Start creating the pml file based on the Player specified.

Parameters:
p - the Player
Method Detail

toString

public java.lang.String toString()
Gets the pml created from the Player.

Overrides:
toString in class java.lang.Object
Returns:
the pml file

main

public static void main(java.lang.String[] args)
Testing the Methods.