Class SaveEvent

java.lang.Object
  |
  +--java.util.EventObject
        |
        +--java.awt.AWTEvent
              |
              +--SaveEvent
All Implemented Interfaces:
java.io.Serializable

public class SaveEvent
extends java.awt.AWTEvent

Event fired when Player chooses to save his informaiont.

See Also:
SaveListener, Shop, Player, Serialized Form

Field Summary
static int SAVE_GAME
          The UID of SaveEvent
 
Fields inherited from class java.awt.AWTEvent
ACTION_EVENT_MASK, ADJUSTMENT_EVENT_MASK, COMPONENT_EVENT_MASK, consumed, CONTAINER_EVENT_MASK, FOCUS_EVENT_MASK, HIERARCHY_BOUNDS_EVENT_MASK, HIERARCHY_EVENT_MASK, id, INPUT_METHOD_EVENT_MASK, INVOCATION_EVENT_MASK, ITEM_EVENT_MASK, KEY_EVENT_MASK, MOUSE_EVENT_MASK, MOUSE_MOTION_EVENT_MASK, MOUSE_WHEEL_EVENT_MASK, PAINT_EVENT_MASK, RESERVED_ID_MAX, TEXT_EVENT_MASK, WINDOW_EVENT_MASK, WINDOW_FOCUS_EVENT_MASK, WINDOW_STATE_EVENT_MASK
 
Fields inherited from class java.util.EventObject
source
 
Method Summary
 Player getPlayer()
          Returns the Player to be saved.
 
Methods inherited from class java.awt.AWTEvent
consume, getID, isConsumed, paramString, setSource, toString
 
Methods inherited from class java.util.EventObject
getSource
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

SAVE_GAME

public static final int SAVE_GAME
The UID of SaveEvent

See Also:
Constant Field Values
Method Detail

getPlayer

public Player getPlayer()
Returns the Player to be saved.

Returns:
the Player to be saved.