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java.lang.ObjectHuman
public class Human
Represetns the human player in the game.
| Constructor Summary | |
|---|---|
Human()
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| Method Summary | |
|---|---|
java.lang.String |
getIntro()
Returns an introduction string. |
java.lang.String |
getName()
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java.awt.Point |
getNextShot()
Returns the next target. |
java.lang.String |
getPronoun()
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void |
print(Board board)
Prints out the board. |
void |
printForOpponent(Board board)
Prints out the board. |
void |
reportStatus(int status)
Reports the status of the last shot. |
Board |
setupBoard(int x,
int y)
Sets up the board for the human. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Human()
| Method Detail |
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public Board setupBoard(int x,
int y)
x - the length of the x-coordinate of the board.y - the length of the y-coordinate of the board.public java.awt.Point getNextShot()
public java.lang.String getIntro()
public java.lang.String getPronoun()
public java.lang.String getName()
public void print(Board board)
board - the board object.public void printForOpponent(Board board)
board - the board object.public void reportStatus(int status)
status - the stauts of the last shot.
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