Computing Resources
The CS Dept. deploys general purpose compute and GPU compute servers, as well as specialized GPU servers. We also have database, NX/Nomachine (graphical desktop), and Windows servers. This section describes the general use and research use servers (see other sections for database and other server information).
Per CS Dept. policy, non interactive login CS Dept. servers are placed into the SLURM job scheduling queues and are available for general use. Also, per that policy, if a user in a research group that originally purchased the hardware requires exclusive use of that hardware, they can be given a reservation for that exclusive use for a specified time. Otherwise, the systems are open for use by anyone with a CS account. This policy was approved by the CS Dept. Computing Committee comprised of CS Faculty.
This policy allows servers to be used when the project group is not using them. So instead of sitting idle and consuming power and cooling, other Dept. users can benefit from the use of these systems.
portal load balanced servers
The portal
nodes are general purpose servers into which anyone can login. They are available for general use. They are also the “jump off” point for off Grounds connections to the CS network. The servers are in a load balanced cluster, and are accessed through ssh to portal.cs.virginia.edu
.
Use these servers to code, compile, test, etc.. However these are not meant for long running processes that will tie up resources. Computationally expensive processes should be run on other servers listed below.
All GPU, Memory, CPU, etc. counts are per node.
Hostname | Memory (GB) | CPU Type | CPUs | Cores/CPU | Threads/Core | Total Cores |
---|---|---|---|---|---|---|
portal[01-04] | 132 | Intel | 1 | 8 | 2 | 16 |
GPU servers
The gpusrv* servers are general purpose servers that contain GPUs into which anyone can login (via 'ssh'). They are intended for code development, testing, and short computations. Long running computations are discouraged, and are better suited to one of the GPU servers controlled by the job scheduler (see the next section).
All GPU, Memory, CPU, etc. counts are per node.
Hostname | Memory (GB) | CPU Type | CPUs | Cores/CPU | Threads/Core | Total Cores | GPUs | GPU Type |
---|---|---|---|---|---|---|---|---|
gpusrv[01-08] | 256 | Intel | 2 | 10 | 2 | 20 | 4 | Nvidia RTX 2080Ti |
Nodes controlled by the SLURM Job Scheduler
See our main article on Slurm for more information.
These servers are available by submitting a job through the SLURM job scheduler.
All GPU, Memory, CPU, etc. counts are per node.
Hostname | Memory (GB) | CPU Type | CPUs | Cores/CPU | Threads/Core | Total Cores | GPUs | GPU Type |
---|
affogato[01-15] | 128 | Intel | 2 | 8 | 2 | 32 | 0 | |
affogato[11-15] | 128 | Intel | 2 | 8 | 2 | 32 | 4 | Nvidia GTX1080Ti |
ai[01-06] | 64 | Intel | 2 | 8 | 2 | 32 | 4 | Nvidia GTX1080Ti |
cheetah01 | 256 | AMD | 2 | 8 | 2 | 32 | 4 | Nvidia A100 |
cheetah[02-03] | 1024(2) | Intel | 2 | 18 | 2 | 72 | 2 | Nvidia RTX 2080Ti |
cortado[01-10] | 512 | Intel | 2 | 12 | 2 | 48 | 0 | |
doppio[01-05] | 128 | Intel | 2 | 16 | 2 | 64 | 0 | |
falcon[1-10] | 128 | Intel | 2 | 6 | 2 | 24 | 0 | |
hermes[1-4] | 256 | AMD | 4 | 16 | 1 | 64 | 0 | |
lynx[01-04] | 64 | Intel | 4 | 8 | 2 | 32 | 4 | Nvidia GTX1080Ti |
lynx[05-07] | 64 | Intel | 4 | 8 | 2 | 32 | 4 | Nvidia P100 |
lynx[08-09] | 64 | Intel | 4 | 8 | 2 | 32 | 3 | ATI FirePro W9100 |
lynx[10] | 64 | Intel | 4 | 8 | 2 | 32 | 0 | Altera FPGA |
lynx[11-12] | 64 | Intel | 4 | 8 | 2 | 32 | 0 | |
nibbler[1-4] | 64 | Intel | 2 | 10 | 2 | 20 | 0 | |
optane01 | 512(1) | Intel | 2 | 16 | 2 | 64 | 0 | |
ristretto[01-04] | 128 | Intel | 2 | 6 | 1 | 12 | 8 | Nvidia GTX1080Ti |
slurm[1-5] | 512 | Intel | 2 | 12 | 2 | 24 | 0 | |
trillian[1-3] | 256 | AMD | 4 | 8 | 2 | 64 | 0 |
(1) Intel Optane memory
(2) In addition to 1TB of DDR4 RAM, these servers also house a 900GB Optane NVMe SSD and a 1.6TB NVMe regular SSD drive
Job Scheduler Queues
See our main article on Slurm for more information on using queues (“partitions”)
Queue | Nodes |
---|---|
main | cortado[01-10], doppio[01-05], falcon[1-10], granger[1-8], hermes[1-4], lynx[10-12], nibbler[1-4], optane01, slurm[1-5], trillian[1-3] |
gpu | affogato[11-15], ai[01-06], cheetah[01-03], lynx[01-09], ristretto[01-04] |
Group specific computing resources
Several groups in CS deploy servers that are used exclusively by that group. Approximately 40 servers are deployed in this fashion, ranging from traditional CPU servers to specialized servers containing GPU accelerators.